package gameobjects;

/**
 * Amoeba is one of the most unpredictable elements of the game. It grows at a random
 * rate, by expanding into adjacent space and dirt (the growth rate is not constant
 * but can be defined in the level settings). The amoeba is not directly dangerous
 * to Hero, although it is capable of enclosing and trapping him, or blocking
 * him from reaching the exit.
 * @author quique
 */
public class Amoeba extends Element {

	private int iterationsWithoutExpand = 0;
	 
	public void move() {
	}
	 
}
 
